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VR
2007
IEEE

The Influence of Visual Appearance of User's Avatar on the Manipulation of Objects in Virtual Environments

14 years 5 months ago
The Influence of Visual Appearance of User's Avatar on the Manipulation of Objects in Virtual Environments
This paper describes an experiment conducted to study the influence of visual appearance of user’s avatar (or 3D cursor) on the manipulation of virtual objects in Virtual Environments (VE). Participants were asked to pick up a virtual cube and place it at a random location in a VE. We found that one visual property of the avatar (the presence or absence of a directional cue) could influence the way participants picked up the cube in the VE. When using an avatar or a 3D cursor with a strong directional cue (e.g., arrows pointing to the left or right), participants generally picked up the cube by a specific side (e.g., right or left side). When using 3D cursors with no main directional cue, participants more frequently picked up the virtual cube by its front or top. CR Categories: H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems – Artificial, augmented, and virtual realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces – Input de...
Abdelmajid Kadri, Anatole Lécuyer, Jean-Mar
Added 04 Jun 2010
Updated 04 Jun 2010
Type Conference
Year 2007
Where VR
Authors Abdelmajid Kadri, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir
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