Sciweavers

ICMCS
2000
IEEE

Interactive Artificial Life based on Behavior and Perception in a Virtual Environment

14 years 4 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor system enables the cyber character to recognize not only the virtual world but also the real world in such a manner that it can respond to user's commands. The control system provides the cyber character with life-like behavior by generating goals and plans, selecting appropriate actions, and finally by animating the character. Users may feel the cyber character to be alive because of its close interaction and smart performance. In this paper, a cyber-character system designed to provide users with a realistic feeling of an artificial life is discussed.
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
Added 25 Aug 2010
Updated 25 Aug 2010
Type Conference
Year 2000
Where ICMCS
Authors Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
Comments (0)