The idea of Force-Directed Scheduling (FDS) was first introduced by Paulin and Knight to minimize the number of resources required in the high-level synthesis of high-throughput ASICs [3]. In this paper, we reformulate the original FDS algorithm to address the interactive hardware and software design of low-cost but still highthroughput embedded multimedia systems.
Thierry J.-F. Omnés, Thierry Franzetti, Fra