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CHI
2003
ACM

Isometric pointer interfaces for wearable 3D visualization

14 years 5 months ago
Isometric pointer interfaces for wearable 3D visualization
3D visualizations will soon be important wearable computer applications. However, 3D interaction can be problematic, especially in a wearable computing environment. We evaluated four 3D interaction methods using isometric joysticks common to wearable computing. Subjective and objective results favor a two-handed, aircraft-like interface mapping. Keywords Wearable computing, 3D interfaces, two-handed interfaces.
David M. Krum, Rob Melby, William Ribarsky, Larry
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where CHI
Authors David M. Krum, Rob Melby, William Ribarsky, Larry F. Hodges
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