Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
As part of the Bristol Wearable Computing Initiative we are exploring location sensing systems suitable for use with Wearable Computing. In this paper we present our ndings, and in...
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
A common focus shared by researchers in mobile, ubiquitous and wearable computing is the attempt to break away from the traditional desktop computing paradigm. Computational servi...
Gregory D. Abowd, Anind K. Dey, Robert Orr, Jason ...
Mobile workers need seamless access to communication and information services on portable devices. However current solutions overwhelm users with intrusive and ambiguous notificat...