In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such handheld devices. It adds a 6 DOF isomorphic interaction technique for manipulating 3D content. We give details of an application that we believe to be the first where 3D content can be manipulated using both the movement of a camera tracked mobile phone and a traditional button interface as input for transformations. By centering the scene in a tangible marker space in front of the phone we provide a mean for bimanual interaction. We describe the implementation, the interaction techniques we have developed and initial user response to trying the application. Key words: Mobile Phone. Augmented Reality, CAD