We present universal earphones that use both a proximity sensor and a skin conductance sensor and we demonstrate several implicit interaction techniques they achieve by automatica...
Despite the prominence of multi-touch technologies, there has been little work investigating its integration into the desktop environment. Bringing multi-touch into desktop comput...
Xiaojun Bi, Tovi Grossman, Justin Matejka, George ...
Active reading, involving acts such as highlighting, writing notes, etc., is an important part of knowledge workers’ activities. Most computer-based active reading support seeks...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Traditional text input modalities, namely keyboards, are often not appropriate for use when standing in front of very large wall displays. Direct interaction techniques, such as h...
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
We propose a set of sketch-based interaction techniques for efficient retrieval of multimedia related to locations. The user makes a simple sketch on a map to interact with it, in...
Touch screen mobile devices bear the promise of endless leisure, communication, and productivity opportunities to motor-impaired people. Indeed, users with residual capacities in ...