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CA
2003
IEEE

Modeling Hair Using Level-of-Detail Representations

14 years 5 months ago
Modeling Hair Using Level-of-Detail Representations
: We present a novel approach for modeling hair using level-of-detail representations. The set of representations include individual strands, hair clusters, and hair strips. They are represented using subdivision curves or surfaces, and have the same underlying base skeleton to maintain consistent high-level physical behavior when a transition between different levels-ofdetail occurs. This framework supports automatic simplification of dynamic simulation, collision detection, and graphical rendering of animated hair. It also offers flexibility to balance between the overall performance and visual quality, and can be used to model and render different hairstyles. We have used these level-of-detail representations to animate various hairstyles and obtained noticeable performance improvement, with little loss in visual quality.
Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher,
Added 04 Jul 2010
Updated 04 Jul 2010
Type Conference
Year 2003
Where CA
Authors Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher, Dean Macri
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