We present a semi-automated system for converting photometric datasets (RGB images with normals) into geometry-aware non-photorealistic illustrations that obey the common conventi...
The field of non-photorealistic rendering is reaching a mature state. In its infancy, researchers explored the mimicry of methods and tools used by traditional artists to generate...
Amy Ashurst Gooch, Jeremy Long, Li Ji, Anthony Est...
The amount of data to be represented by visualization systems requires new ideas for data processing and representation. As proposed in this contribution, this might be solved by ...
This paper reports on the development of a novel mixed reality I/O device tailored to the requirements of interaction with geo-spatial data in the immediate environment of the use...
Finding objects like music albums or wines in large databases is an inherently difficult problem, especially if users do not know exactly what they are looking for. We propose th...
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Satellite images of the earth are currently commercially available in resolutions from 14.25m (Landsat 7) up to 0.61m (QuickBird). Visualizing large terrains or whole planets at t...
Flow visualization has been a very active subfield of scientific visualization in recent years. From the resulting large variety of methods this paper discusses partition-based te...
In our work we examine a high-dimensional, massive flow data set around an airfoil using a topology-based vortex analysis. The 3D time-dependent flow depends on two additional par...