This paper presents a system that allows online building of 3D wireframe models through a combination of user interaction and automated methods from a handheld camera-mouse. Crucially, the model being built is used to concurrently compute camera pose, permitting extendable tracking while enabling the user to edit the model interactively. In contrast to other model building methods that are either off-line and/or automated but computationally intensive, the aim here is to have a system that has low computational requirements and that enables the user to define what is relevant (and what is not) at the time the model is being built. OutlinAR hardware is also developed which simply consists of the combination of a camera with a wide field of view lens and a wheeled computer mouse.
Pished Bunnun, Walterio W. Mayol-Cuevas