Through radiometric compensation, a projector-camera system can project a desired image onto a non-flat and nonwhite surface. This can be achieved by computing the inverse light transport of a scene. A light transport matrix is in general large and on the order of 106 × 106 elements. Therefore, computing the inverse light transport matrix is computationally and memory intensive. Two prior methods were proposed to simplify matrix inversion by ignoring scene inter-reflection between individual or clusters of camera pixels. However, compromising scene inter-reflection in spatial domain introduces spatial artifacts and how to systematically adjust the compensation quality is not obvious.
In this work, we show how scene inter-reflection can be systematically approximated by stratifying the light transport of a scene. The stratified light transport enables a similar stratification in the inverse light transport. We can show that the stratified inverse light transport converges to the
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Tian-Tsong Ng, Ramanpreet S. Pahwa, Jiamin Bai, To