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2007

Shadow based texture registration for 3D modeling of outdoor scenes

13 years 12 months ago
Shadow based texture registration for 3D modeling of outdoor scenes
This paper presents a novel method for the registration of texture images with a 3D model of outdoor scenes. We pose image registration as an optimization problem that uses knowledge of the sun’s position to estimate shadows in a scene, and use the shadows produced as a cue to solve for the registration parameters. Results are presented on a controlled experiment and for a large scale model of an archaeological site in Sicily. Keywords 3D modeling · Texture registration · Shadows
Alejandro Troccoli, Peter K. Allen
Added 27 Dec 2010
Updated 27 Dec 2010
Type Journal
Year 2007
Where MVA
Authors Alejandro Troccoli, Peter K. Allen
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