This paper presents a novel approach to detect and formulate time varying changes in texture content on a sequence of images registered from a scene by using Gabor wavelets repres...
This paper presents a novel method for the registration of texture images with a 3D model of outdoor scenes. We pose image registration as an optimization problem that uses knowled...
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing o...
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
In this paper, a new method based on wavelet package transform is proposed for classification of texture images. It has been demonstrated that a large amount of texture information...
Abstract Three-dimensional (3D) building model is one of the most important components in a cyber city implementation and application. This study developed an effective and highly ...
We address the issue of segmenting multiple textured objects in presence of a background texture. The proposed technique is based on Geodesic Active Contour (GAC) and can segment m...
A texture image is of noisy nature in its spatial representation. As a result, the data hidden in texture images, in particular in raw texture images, are hard to detect with curr...
Time-frequency representations of audio signals often resemble texture images. This paper derives a simple audio classification algorithm based on treating sound spectrograms as ...