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UIST
2010
ACM

UIMarks: quick graphical interaction with specific targets

13 years 10 months ago
UIMarks: quick graphical interaction with specific targets
This paper reports on the design and evaluation of UIMarks, a system that lets users specify on-screen targets and associated actions by means of a graphical marking language. UIMarks supplements traditional pointing by providing an alternative mode in which users can quickly activate these marks. Associated actions can range from basic pointing facilitation to complex sequences possibly involving user interaction: one can leave a mark on a palette to make it more reachable, but the mark can also be configured to wait for a click and then automatically move the pointer back to its original location, for example. The system has been implemented on two different platforms, Metisse and OS X. We compared it to traditional pointing on a set of elementary osite tasks in an abstract setting. Although pure pointing was not improved, the programmable automation supported by the system proved very effective. ACM Classification: H.5.2 [Information interfaces and presentation]: User interfaces - ...
Olivier Chapuis, Nicolas Roussel
Added 15 Feb 2011
Updated 15 Feb 2011
Type Journal
Year 2010
Where UIST
Authors Olivier Chapuis, Nicolas Roussel
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