The concept of design patterns has recently emerged as a new paradigm in the context of object-oriented design methodology. Similar ideas are being explored in other areas of computing. In the parallel computing domain, design patterns describe recurring parallel computing problems and their solution strategies. Starting with the late 1980’s, several pattern-based systems have been built for facilitating parallel application development. However, most of these systems use patterns in ad hoc manners, thus lacking a generic or standard model for using and intermixing different patterns. This substantially hampers the usability of such systems. Lack of flexibility and extensibility are some of the other major concerns associated with most of these systems. In this paper, we propose a generic (i.e., pattern- and application-independent) model for realizing and using parallel design patterns. The term architectural skeleton is used to represent the application independent, reusable set ...
Dhrubajyoti Goswami, Ajit Singh, Bruno R. Preiss