Growing awareness of the possible over-dominance of the visual modality in the field of interactive media and of the existence of untapped dimensions of sound has led many developers to embark upon the development of sound-based projects. Many of these projects restrict themselves to delivering and fostering audiovisual and audio-physical art works. In this paper, we advocate the progression of audio-visual applications into voice-visual performances, and the evolution of audio-physical applications into voice-physical installations. We discuss existing audiophysical systems and suggest new forms of voice-physical artwork aimed at the use of paralinguistic vocalizations to physically control real inanimate objects. Categories and Subject Descriptors H.5.5 Sound and Music Computing (e.g., HCI): Miscellaneous. General Terms Performance, Design, Experimentation Keywords Paralanguage, vocal input, vocal telekinesis, voice-physical