In today’s homes and schools, children are emerging as frequent and experienced users of technology [3, 14]. As this trend continues, it becomes increasingly important to ask if...
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
It has long been accepted that requirements analysis should precede architectural design and implementation, but in software evolution and reverse engineering this concern with bl...
The StoryBank project is examining technologies and practices to allow digitally impoverished communities to take part in the user-generated content revolution. The approach invol...
Matt Jones, Will Harwood, David Bainbridge, George...
{ Mobile and personal communication systems form key market areas for the electronics industry of the nineties. Stringent requirements in terms of
exibility, performance and power...
Gert Goossens, Ivo Bolsens, Bill Lin, Francky Catt...