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IWEC
2010
13 years 4 months ago
Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience
This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
Doyun Park, Ji-Hyun Lee
AVI
2008
13 years 9 months ago
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me
Designers still often create a specific user interface for every target platform they wish to support, which is timeconsuming and error-prone. The need for a multi-platform user i...
Jan Meskens, Jo Vermeulen, Kris Luyten, Karin Coni...
CHI
2004
ACM
14 years 7 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
ACMDIS
2006
ACM
14 years 29 days ago
External representations in ubiquitous computing design and the implications for design tools
One challenge for ubiquitous computing is providing appropriate tools for professional designers, thus leading to stronger user-valued applications. Unlike many previous tool-buil...
Steven Dow, T. Scott Saponas, Yang Li, James A. La...
CDVE
2007
Springer
101views Visualization» more  CDVE 2007»
14 years 1 months ago
IT Services Design to Support Coordination Practices in the Luxembourguish AEC Sector
In the Architecture Engineering and Construction sector (AEC) cooperation between actors is essential for project success. The configuration of actors’ organization takes differe...
Sylvain Kubicki, Annie Guerriero, Damien Hanser, G...