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» (Re)constructing (Virtual) Reality
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VAST
2004
ACM
15 years 10 months ago
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models
The work investigates the problem of how information  contained  in  different  overlapping images  of a scene can be combined to produce larger images of h...
Fabio Remondino, Jana Niederoest
VR
2002
IEEE
15 years 9 months ago
Net Juggler: Running VR Juggler with Multiple Displays on a Commodity Component Cluster
Net Juggler is an open source library that turns a commodity component cluster running the VR Juggler platform on each node into a single VR Juggler image cluster. Application par...
Jérémie Allard, Valérie Goura...
VR
2002
IEEE
261views Virtual Reality» more  VR 2002»
15 years 9 months ago
VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm
We have developed a method for recognizing and tracking known three-dimensional objects in scene images captured from a user’s viewpoint. The method uses multiple color histogra...
Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
VRST
1998
ACM
15 years 8 months ago
Image-based object representation by layered impostors
object should be visible which were not visible in any of the images used to represent the object. So far these problems have been addressed by compression schemes [9] and restrict...
Gernot Schaufler
ISMAR
2005
IEEE
15 years 10 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre