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» (Re)constructing (Virtual) Reality
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VR
2002
IEEE
136views Virtual Reality» more  VR 2002»
15 years 9 months ago
Applications of Temporal Links: Recording and Replaying Virtual Environments
Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. This paper explores key application...
Chris Greenhalgh, Martin Flintham, Jim Purbrick, S...
VR
2000
IEEE
114views Virtual Reality» more  VR 2000»
15 years 8 months ago
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems
Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
VR
2010
IEEE
185views Virtual Reality» more  VR 2010»
15 years 2 months ago
Exploiting change blindness to expand walkable space in a virtual environment
We present a technique for exploiting change blindness to allow the user to walk through an immersive virtual environment that is much larger than the available physical workspace...
Evan A. Suma, Seth Clark, Samantha L. Finkelstein,...
HCI
2009
15 years 2 months ago
MR-Mirror: A Complex of Real and Virtual Mirrors
MR-mirror is a novel Mixed-Reality (MR) display system created by using real and virtual mirrors. It merges real visual information reflected on a real mirror and a virtual one dis...
Hideaki Sato, Itaru Kitahara, Yuichi Ohta
IV
2000
IEEE
152views Visualization» more  IV 2000»
15 years 9 months ago
Effects of Desktop 3D World Design on User Navigation and Search Performance
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
David Modjeska, John A. Waterworth