We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
A novel method of visualising data based upon the schooling behaviour of fish is described. The technique allows the user to see complex correlations between data items through the...
Abstract. In this paper, we present the project Urbi et Orbi, a framework to dynamically manage distributed virtual environments (DVEs). This framework relies on a dedicated script...