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» (Re)constructing (Virtual) Reality
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TEI
2010
ACM
257views Hardware» more  TEI 2010»
15 years 11 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
15 years 11 months ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
CSCW
2006
ACM
15 years 10 months ago
Moving office: inhabiting a dynamic building
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. ...
Holger Schnädelbach, Alan Penn, Phil Steadman...
MMB
2004
Springer
142views Communications» more  MMB 2004»
15 years 10 months ago
Trends and Developments in ICT Industry: New Challenges for Performance Analysts
In the next few years the landscape of the information and communications technology (ICT) industry will be subject to many changes. New and advanced ICT services will be brought ...
Robert D. van der Mei, Bart Gijsen
153
Voted
VISUALIZATION
2000
IEEE
15 years 9 months ago
Visualization of time dependent confocal microscopy data
The microscopic analysis of time dependent 3D live cells provides considerable challenges to visualization. Effective visualization can provide insight into the structure and func...
Wim C. de Leeuw, Robert van Liere, Pernette J. Ver...