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» (Re)constructing (Virtual) Reality
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VRML
2006
ACM
15 years 10 months ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi
VRST
2006
ACM
15 years 10 months ago
Utilizing jump flooding in image-based soft shadows
This paper studies the usage of the GPU as a collection of groups of related processing units, where each group communicates in some way to complete a computation efficiently and...
Guodong Rong, Tiow Seng Tan
141
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CW
2005
IEEE
15 years 10 months ago
Function-based Time-dependent Shape Modeling on the Web
In this paper we propose FVRML—a function-based extension of Virtual Reality Modeling Language which allows for time-dependent shape modeling on the web. Shape’s geometry, 3D ...
Qi Liu, Alexei Sourin
DSRT
2005
IEEE
15 years 10 months ago
Collaborative Visualization: A Review and Taxonomy
We present a brief review of 42 collaborative visualization systems, grouped into four application areas: collaborative problem-solving environments, virtual reality environments,...
Ian J. Grimstead, David W. Walker, Nick J. Avis
HAPTICS
2005
IEEE
15 years 10 months ago
A Haptic Enabled Multimodal Pre-operative Planner for Hip Arthroplasty
This paper introduces the Multisense idea, with a special reference to the use of Haptics in the medical field and, in particular, in the planning of total hip replacement surgery...
Silvano Imboden, Marco Petrone, Paolo Quadrani, Ci...