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BCSHCI
2008
13 years 10 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
HCI
2007
13 years 10 months ago
User-Centred Design Approach for a Community Website with Social Software
Social software and web 2.0 live on the fact that people want to share and collaborate. This feeling of connecting with each other as well as helping and sharing information can be...
Ilse Bakx
CGA
2006
13 years 9 months ago
Secrets to Success and Fatal Flaws: The Design of Large-Display Groupware
Large displays are becoming increasingly common technologies in the workplace because of their potential as information displays and collaboration surfaces. Despite its growing ub...
Elaine M. Huang, Elizabeth D. Mynatt, Daniel M. Ru...
CODES
1999
IEEE
14 years 1 months ago
An MPEG-2 decoder case study as a driver for a system level design methodology
We present a case study on the design of a heterogeneous architecture for MPEG-2 video decoding. The primary objective of the case study is the validation of the SPADE methodology...
Pieter van der Wolf, Paul Lieverse, Mudit Goel, Da...
ITS
2000
Springer
137views Multimedia» more  ITS 2000»
14 years 26 days ago
Design Principles for a System to Teach Problem Solving by Modelling
This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Gérard Tisseau, Hélène Giroir...