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HCI
2007
13 years 10 months ago
Collaborative Design for Strategic UXD Impact and Global Product Value
Experts in the field of HCI have spoken at length about how to increase the strategic influence of User Experience Design (UXD) teams in industry [2] [5]. Others have talked about...
James E. Nieters, David Williams
IADIS
2004
13 years 10 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
FGR
2008
IEEE
254views Biometrics» more  FGR 2008»
13 years 10 months ago
Design sparse features for age estimation using hierarchical face model
A key point in automatic age estimation is to design feature set essential to age perception. To achieve this goal, this paper builds up a hierarchical graphical face model for fa...
Jin-Li Suo, Tianfu Wu, Song Chun Zhu, Shiguang Sha...
CCR
2002
111views more  CCR 2002»
13 years 9 months ago
A taxonomy and design considerations for Internet accounting
Economic principles are increasingly being suggested for addressing some complex issues related to distributed resource allocation for QoS (Quality of Service) enhancement. Many p...
Michel Kouadio, Udo W. Pooch
PUC
2002
135views more  PUC 2002»
13 years 9 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...