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» : Designing a Scalable Build Process
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173
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MOBICOM
2004
ACM
15 years 9 months ago
Practical robust localization over large-scale 802.11 wireless networks
We demonstrate a system built using probabilistic techniques that allows for remarkably accurate localization across our entire office building using nothing more than the built-...
Andreas Haeberlen, Eliot Flannery, Andrew M. Ladd,...
138
Voted
ICIP
2008
IEEE
16 years 5 months ago
Peer-to-peer multicast live video streaming with interactive virtual pan/tilt/zoom functionality
Video streaming with virtual pan/tilt/zoom functionality allows the viewer to watch arbitrary regions of a high-spatial-resolution scene. In our proposed system, the user controls...
Aditya Mavlankar, Jeonghun Noh, Pierpaolo Bacciche...
ICIP
2004
IEEE
16 years 5 months ago
Variable block-size transform and entropy coding at the enhancement layer of FGS
This paper proposes the variable block-size transform and context-based entropy coding techniques for the enhancement layer of FGS (Fine Granularity Scalable) video coding. First,...
Jungong Han, Xiaoyan Sun, Feng Wu, Shipeng Li, Zha...
ICASSP
2008
IEEE
15 years 10 months ago
A game theoretic framework for incentive-based peer-to-peer live-streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
ICASSP
2008
IEEE
15 years 10 months ago
ITU-T G.EV-VBR baseline codec
We present the G.EV-VBR winning candidate codec recently selected by Question 9 of Study Group 16 (Q9/16) of ITU-T as a baseline for the development of a scalable solution for wid...
Milan Jelinek, Tommy Vaillancourt, A. Erdem Ertan,...