In this work we present basic methodology for interactive volume editing on GPUs, and we demonstrate the use of these methods to achieve a number of different effects. We present f...
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
The optimal spatial adaptation (OSA) method [1] proposed by Boulanger and Kervrann has proven to be quite effective for spatially adaptive image denoising. This method, in additio...
This paper presents a full-body gesture database which contains 2D video data and 3D motion data of 14 normal gestures, 10 abnormal gestures and 30 command gestures for 20 subject...
- In recent years, techniques have shown an increased interest in research and development related to stereoscopic imaging. However, unlike 2D image, stereoscopic image is generate...
Chang Ok Yun, Sang Heon Han, Tae Soo Yun, Dong Hoo...