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» 2D-3D Automatic Mesh Generation
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PG
2003
IEEE
14 years 7 days ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
SI3D
2010
ACM
14 years 1 months ago
Frankenrigs: building character rigs from multiple sources
We present a new rigging and skinning method which uses a database of partial rigs extracted from a set of source characters. Given a target mesh and a set of joint locations, our...
Christian Miller, Okan Arikan, Don Fussell
IBPRIA
2007
Springer
14 years 1 months ago
Improving Piecewise-Linear Registration Through Mesh Optimization
Abstract. Piecewise-linear methods accomplish the registration by dividing the images in corresponding triangular patches, which are individually mapped through affine transformati...
Vicente Arévalo, Javier González
3DPVT
2004
IEEE
137views Visualization» more  3DPVT 2004»
13 years 10 months ago
Realistic Models of Children Heads from 3D-MRI Segmentation and Tetrahedral Mesh Construction
In order to analyze the sensitivity of children to RF fields and mobile phones in particular, the SAR (Specific Absorption Ratio) defined as the power absorbed by a unit of mass o...
Jasmine Burguet, Najib Gadi, Isabelle Bloch
SMI
2007
IEEE
106views Image Analysis» more  SMI 2007»
14 years 1 months ago
Iterative Methods for Improving Mesh Parameterizations
We present two complementary methods for automatically improving mesh parameterizations and demonstrate that they provide a very desirable combination of efficiency and quality. ...
Shen Dong, Michael Garland