In this paper, we propose a new method to estimate players' and ball's positions from monocular broadcast soccer video. With the relationship between objects and the cam...
A novel technique for multi-scale smoothing of a free-form 3-D surface is presented. Complete triangulated models of 3-D objects are constructed (through fusion of range images) a...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
Three-dimensional morphable models of object classes are a powerful tool in modeling, animation and recognition. We introduce here the new concept of regularized 3D morphable mode...