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» 3-D Cueing: A Data Filter for Object Recognition
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IVC
2006
171views more  IVC 2006»
13 years 7 months ago
Extracting 3D information from broadcast soccer video
In this paper, we propose a new method to estimate players' and ball's positions from monocular broadcast soccer video. With the relationship between objects and the cam...
Yang Liu, Dawei Liang, Qingming Huang, Wen Gao
BMVC
1998
13 years 8 months ago
Multi-Scale 3-D Free-Form Surface Smoothing
A novel technique for multi-scale smoothing of a free-form 3-D surface is presented. Complete triangulated models of 3-D objects are constructed (through fusion of range images) a...
Farzin Mokhtarian, Nasser Khalili, Peter Yuen
ECCV
2002
Springer
14 years 9 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu
ECCV
2006
Springer
14 years 9 months ago
The Alignment Between 3-D Data and Articulated Shapes with Bending Surfaces
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
HLK
2003
IEEE
14 years 23 days ago
Regularized 3D Morphable Models
Three-dimensional morphable models of object classes are a powerful tool in modeling, animation and recognition. We introduce here the new concept of regularized 3D morphable mode...
Curzio Basso, Thomas Vetter, Volker Blanz