We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
We have been developing a support system for the visually disabled t,o actively recognize threedimensional objects or environments, an application system of 3D computer vision. Th...
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...
While an important factor in depth perception, the occlusion effect in 3D environments also has a detrimental impact on tasks involving discovery, access, and spatial relation of o...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...