We consider a number of range reporting problems in two and three dimensions and prove lower bounds on the amount of space used by any cache-oblivious data structure for these pro...
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
This paper focuses on a fast and effective model for range images segmentation and modeling. The first phase is based on the well-known Simoncelli's steerable pyramid, useful...
Vittoria Bruni, Domenico Vitulano, Umberto Manisca...
In this paper, a method for extracting influences of specular reflection and shade from multiple color images is described. As regards extraction, the di-chromatic reflection mode...