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» 3-D Model Construction Using Range and Image Data
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ICPR
2004
IEEE
14 years 11 months ago
Model Based Object Recognition by Robust Information Fusion
Given a set of 3D model features and their 2D image, model based object recognition determines the correspondences between those features and hence computes the pose of the object...
Haifeng Chen, Ilan Shimshoni, Peter Meer
SAC
2009
ACM
14 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
BMCBI
2010
106views more  BMCBI 2010»
13 years 5 months ago
Identification and correction of previously unreported spatial phenomena using raw Illumina BeadArray data
Background: A key stage for all microarray analyses is the extraction of feature-intensities from an image. If this step goes wrong, then subsequent preprocessing and processing s...
Mike L. Smith, Mark J. Dunning, Simon Tavaré...
ICRA
2010
IEEE
116views Robotics» more  ICRA 2010»
13 years 8 months ago
Learning visibility of landmarks for vision-based localization
— We aim to perform robust and fast vision-based localization using a pre-existing large map of the scene. A key step in localization is associating the features extracted from t...
Pablo Fernández Alcantarilla, Sang Min Oh, ...
ICCV
2009
IEEE
15 years 3 months ago
FLoSS: Facility Location for Subspace Segmentation
Subspace segmentation is the task of segmenting data lying on multiple linear subspaces. Its applications in computer vision include motion segmentation in video, structure-from...
Nevena Lazic, Inmar Givoni, Brendan Frey