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» 3D Capture for Computer Graphics
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PG
2002
IEEE
14 years 1 months ago
Augmenting Computer Graphics with Haptics for the Visualization of Vessel Networks
Current visualization methods of volume angiograms are limited in their ability to display vessel connectivity and depth information readily available in the data set. In this wor...
Dingrong Yi, Vincent Hayward
3DPVT
2006
IEEE
179views Visualization» more  3DPVT 2006»
14 years 2 months ago
An Immersive Free-Viewpoint Video System Using Multiple Outer/Inner Cameras
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system recons...
Hansung Kim, Itaru Kitahara, Ryuuki Sakamoto, Kiyo...
PG
2003
IEEE
14 years 1 months ago
Illustration Watermarks for Vector Graphics
Digital watermarking is a technique for embedding information into data, such as images, 3D models, or audio files, such that some properties (i. e., security, imperceptibility, ...
Henry Sonnet, Tobias Isenberg, Jana Dittmann, Thom...
CGVR
2006
13 years 9 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
15 years 3 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...