The objective of the Shape Retrieval Contest '09 (SHREC'09) of Partial Models is to compare the performances of algorithms that accept a range image as the query and ret...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...