Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Nearly every structured prediction problem in computer vision requires approximate inference due to large and complex dependencies among output labels. While graphical models prov...
A video transmission system is presented based on the 3-D SPIHT algorithm for video compression and turbo codes for channel error protection. The channel considered is a binary sy...
Brian A. Banister, Benjamin Belzer, Thomas R. Fisc...
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduat...
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...