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» 3D Capture for Computer Graphics
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SCA
2007
13 years 10 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James
CVPR
2010
IEEE
14 years 1 months ago
Contour People: A Parameterized Model of 2D Articulated Human Shape
We define a new “contour person” model of the human body that has the expressive power of a detailed 3D model and the computational benefits of a simple 2D part-based model....
Oren Freifeld, Alex Weiss, Silvia Zuffi, Michael B...
CVPR
2012
IEEE
11 years 10 months ago
Are we ready for autonomous driving? The KITTI vision benchmark suite
Today, visual recognition systems are still rarely employed in robotics applications. Perhaps one of the main reasons for this is the lack of demanding benchmarks that mimic such ...
Andreas Geiger, Philip Lenz, Raquel Urtasun
CGF
2008
173views more  CGF 2008»
13 years 8 months ago
A Local/Global Approach to Mesh Parameterization
We present a novel approach to parameterize a mesh with disk topology to the plane in a shape-preserving manner. Our key contribution is a local/global algorithm, which combines a...
Ligang Liu, Lei Zhang, Yin Xu, Craig Gotsman, Stev...
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 9 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...