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ICCV
2009
IEEE
15 years 1 months ago
A Probabilistic Framework for Partial Intrinsic Symmetries in Geometric Data
In this paper, we present a novel algorithm for partial intrinsic symmetry detection in 3D geometry. Unlike previous work, our algorithm is based on a conceptually simple and st...
Ruxandra Lasowski, Art Tevs, Hans-Peter Seidel, Mi...
NPAR
2006
ACM
14 years 2 months ago
Non-Photorealistic Rendering in Context: An Observational Study
Pen-and-ink line drawing techniques are frequently used to depict form, tone, and texture in artistic, technical, and scientific illustration. In non-photorealistic rendering (NP...
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Car...
GRAPHITE
2004
ACM
14 years 1 months ago
Real-time painterly rendering for MR applications
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. Impressionistic images are created using a large number of brush strokes, which...
Michael Haller, Daniel Sperl
CA
2003
IEEE
14 years 1 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
IJVR
2006
89views more  IJVR 2006»
13 years 8 months ago
Requirements, Implementation and Applications of Hand-held Virtual Reality
While hand-held computing devices are capable of rendering advanced 3D graphics and processing of multimedia data, they are not designed to provide and induce sufficient sense of i...
Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung C...