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PG
2003
IEEE
14 years 1 months ago
A Painting Interface for Interactive Surface Deformations
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
Jason Lawrence, Thomas A. Funkhouser
PG
2003
IEEE
14 years 1 months ago
Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model
In this paper, we present a physics motivated modeling method for volcanic clouds as a two fluids model. Some previous methods model smoke or clouds as one fluid, but the volcan...
Ryoichi Mizuno, Yoshinori Dobashi, Bing-Yu Chen, T...
SIGGRAPH
2003
ACM
14 years 1 months ago
Mesh modelling with curve analogies
Modelling by analogy has become a powerful paradigm for editing images. Using a pair of before- and afterexample images of a transformation, a system that models by analogy produc...
Steve Zelinka, Michael Garland
ICML
2005
IEEE
14 years 9 months ago
Core Vector Regression for very large regression problems
In this paper, we extend the recently proposed Core Vector Machine algorithm to the regression setting by generalizing the underlying minimum enclosing ball problem. The resultant...
Ivor W. Tsang, James T. Kwok, Kimo T. Lai
ICCD
2004
IEEE
149views Hardware» more  ICCD 2004»
14 years 5 months ago
Adaptive Selection of an Index in a Texture Cache
For a specified application, there is an opportunity to improve cache performance by smart choosing of index bits of a cache. A texture cache for texture mapping of 3D computer gr...
Chun-Ho Kim, Lee-Sup Kim