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» 3D Capture for Computer Graphics
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SIGGRAPH
2010
ACM
14 years 17 days ago
SmartBoxes for interactive urban reconstruction
We introduce an interactive tool which enables a user to quickly assemble an architectural model directly over a 3D point cloud acquired from large-scale scanning of an urban scen...
Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Co...
RT
2001
Springer
14 years 15 days ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin
RT
2001
Springer
14 years 15 days ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
CGI
1999
IEEE
14 years 12 days ago
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
One of the assumptions of current software for visualizing architecture is that the underlying geometry is a correct, objective, and complete representation of the objects in ques...
Thomas Strothotte, Maic Masuch, Tobias Isenberg
DCC
1998
IEEE
14 years 10 days ago
A Locally Optimal Design Algorithm for Block-Based Multi-Hypothesis Motion-Compensated Prediction
Multi-hypothesis motion-compensated prediction extends traditional motion-compensated prediction used in video coding schemes. Known algorithms for block-based multi-hypothesis mo...
Markus Flierl, Thomas Wiegand, Bernd Girod