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» 3D Capture for Computer Graphics
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114
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SIGGRAPH
2010
ACM
15 years 6 months ago
SmartBoxes for interactive urban reconstruction
We introduce an interactive tool which enables a user to quickly assemble an architectural model directly over a 3D point cloud acquired from large-scale scanning of an urban scen...
Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Co...
118
Voted
RT
2001
Springer
15 years 6 months ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin
RT
2001
Springer
15 years 6 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
CGI
1999
IEEE
15 years 6 months ago
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
One of the assumptions of current software for visualizing architecture is that the underlying geometry is a correct, objective, and complete representation of the objects in ques...
Thomas Strothotte, Maic Masuch, Tobias Isenberg
DCC
1998
IEEE
15 years 6 months ago
A Locally Optimal Design Algorithm for Block-Based Multi-Hypothesis Motion-Compensated Prediction
Multi-hypothesis motion-compensated prediction extends traditional motion-compensated prediction used in video coding schemes. Known algorithms for block-based multi-hypothesis mo...
Markus Flierl, Thomas Wiegand, Bernd Girod