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» 3D Capture for Computer Graphics
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DATE
2006
IEEE
122views Hardware» more  DATE 2006»
14 years 1 months ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
TOG
2008
134views more  TOG 2008»
13 years 7 months ago
Computing geometry-aware handle and tunnel loops in 3D models
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
AMDO
2008
Springer
13 years 9 months ago
Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
Jan Bandouch, Florian Engstler, Michael Beetz
VRML
1999
ACM
14 years 4 days ago
JubilEasy: Build a Personalized 3D Visit of Rome
Many tourist web sites nowadays offer the possibility to preview the places you are going to visit. In our project (JubilEasy) we want to offer to all persons wishing to come to R...
Marco Schaerf, Alessandro Tessicini
SI3D
1995
ACM
13 years 11 months ago
NPSNET: A Multi-Player 3D Virtual Environment over the Internet
Michael R. Macedonia, Donald P. Brutzman, Michael ...