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IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
SMA
2005
ACM
109views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Numerical decomposition of geometric constraints
Geometric constraint solving is a key issue in CAD/CAM. Since Owen’s seminal paper, solvers typically use graph based decomposition methods. However, these methods become diffi...
Sebti Foufou, Dominique Michelucci, Jean-Paul Jurz...
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
14 years 1 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
ICCSA
2005
Springer
14 years 1 months ago
IMNET: An Experimental Testbed for Extensible Multi-user Virtual Environment Systems
Abstract. Multi-user virtual environment (MUVE) systems enable virtual participation in many applications. A MUVE usually is a complex system requiring technologies from 3D graphic...
Tsai-Yen Li, Mao-Yung Liao, Pai-Cheng Tao
DIGRA
2003
Springer
14 years 1 months ago
Uncle Roy all around you: mixing games and theatre on the city streets
We describe Uncle Roy All Around You, a mixture of game and theatre that took place in central London in late May and early June of 2003. Street players, equipped with handheld co...
Martin Flintham, Rob Anastasi, Steve Benford, Adam...