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» 3D Capture for Computer Graphics
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AMDO
2006
Springer
15 years 6 months ago
Modeling Timing Structure in Multimedia Signals
Modeling and describing temporal structure in multimedia signals, which are captured simultaneously by multiple sensors, is important for realizing human machine interaction and mo...
Hiroaki Kawashima, Kimitaka Tsutsumi, Takashi Mats...
109
Voted
RT
2000
Springer
15 years 5 months ago
Interactive Rendering with Real-World Illumination
We propose solutions for seamlessly integrating synthetic objects into background photographs at interactive rates. Recently developed image-based methods are used to capture real...
Simon Gibson, Alan Murta
93
Voted
SIGGRAPH
1995
ACM
15 years 5 months ago
Motion signal processing
Techniques from the image and signal processing domain can be successfully applied to designing, modifying, and adapting animated motion. For this purpose, we introduce multiresol...
Armin Bruderlin, Lance Williams
SGP
2007
15 years 4 months ago
Shape optimization using reflection lines
Many common objects have highly reflective metallic or painted finishes. Their appearance is primarily defined by the distortion the curved shape of the surface introduces in the ...
E. Tosun, Yotam I. Gingold, Jason Reisman, Denis Z...
CAE
2007
15 years 4 months ago
Flattening the Viewable Sphere
The viewable sphere corresponds to the space that surrounds us. The evolution of photography and panoramic software and hardware has made it possible for anybody to capture the vi...
Daniel M. Germán, Lloyd Burchill, Alexandre...