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» 3D Capture for Computer Graphics
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APGV
2010
ACM
242views Visualization» more  APGV 2010»
13 years 11 months ago
The perception of finger motions
In this paper, we explore the perception of finger motions of virtual characters. In three experiments, designed to investigate finger animations, we asked the following questio...
Sophie Jörg, Jessica K. Hodgins, Carol O'Sull...
SIGGRAPH
2010
ACM
14 years 10 days ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
SIGGRAPH
2010
ACM
13 years 11 months ago
Data-driven biped control
We present a dynamic controller to physically simulate underactuated three-dimensional full-body biped locomotion. Our datadriven controller takes motion capture reference data to...
Yoonsang Lee, Sungeun Kim, Jehee Lee
CGF
2008
129views more  CGF 2008»
13 years 8 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy
CGF
2010
182views more  CGF 2010»
13 years 6 months ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins