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CA
1999
IEEE
14 years 3 days ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
AUIC
2004
IEEE
13 years 11 months ago
Rapidly Prototyping Single Display Groupware through the SDGToolkit
Researchers in Single Display Groupware (SDG) explore how multiple users share a single display such as a computer monitor, a large wall display, or an electronic tabletop display...
Edward Tse, Saul Greenberg
AFRIGRAPH
2001
ACM
13 years 11 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
BIRTHDAY
2008
Springer
13 years 9 months ago
AND/OR Multi-valued Decision Diagrams for Constraint Networks
The paper is an overview of a recently developed compilation data structure for graphical models, with specific application to constraint networks. The AND/OR Multi-Valued Decision...
Robert Mateescu, Rina Dechter
CGIM
2003
13 years 9 months ago
Modeling an Infinite Emotion Space for Expressionistic Cartoon Face Animation
Inspired by traditional expressive animation, we attempt to propose an infinite emotion-space as a model to control free-form facial expression synthesis. Although a number of mod...
Prashant Chopra, Joerg Meyer