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» 3D Capture for Computer Graphics
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MVA
2007
186views Computer Vision» more  MVA 2007»
13 years 9 months ago
A Novel Approach of 3D Face Reconstruction Using Ellipse Fitting
The problem of reconstructing the 3D face using one image captured from a viewpoint arises in many fields of science and engineering, this paper propose the novel approach for rec...
Charoenpong Theekapun, Hiroyuki Hase, Shogo Tokai
APGV
2006
ACM
107views Visualization» more  APGV 2006»
14 years 1 months ago
Evaluation of supra-threshold perceptual metrics for 3D models
Measures of dissimilarity of 3D models are necessary in a wide range of applications such as geometry compression, simplification, and 3D model retrieval. In many cases a metric ...
Ioan Cleju, Dietmar Saupe
CA
1999
IEEE
14 years 8 days ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
WSCG
2004
165views more  WSCG 2004»
13 years 9 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
CGF
2005
204views more  CGF 2005»
13 years 7 months ago
BRDF and geometry capture from extended inhomogeneous samples using flash photography
We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...