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CGF
2005
252views more  CGF 2005»
13 years 7 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
ICIP
1999
IEEE
14 years 9 months ago
Video Motion Capture Using Feature Tracking and Skeleton Reconstruction
In the domain of computer vision, there exists a very wide application for the research of human motion capture. This paper proposes a new approach to do motion capture in video. ...
Xiaoming Liu 0002, Yueting Zhuang, Yunhe Pan
SI3D
2012
ACM
12 years 3 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
ICPR
2002
IEEE
14 years 9 months ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit...
ICPR
2000
IEEE
14 years 9 months ago
Using Geometric Constraints for Matching Disparate Stereo Views of 3D Scenes Containing Planes
Several vision tasks rely upon the availability of sets of corresponding features among images. This paper presents a method which, given some corresponding features in two stereo...
Manolis I. A. Lourakis, Stavros V. Tzurbakis, Anto...