A display tool has been developed to perform simulation and three-dimensional rendering of prints in the quest towards achieving improved soft proofing capabilities. It was desire...
Rohit A. Patil, Mark D. Fairchild, Garrett M. John...
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
NETGEN is an open source automatic mesh generation tool for two and three dimensions. It comes as a stand alone program with graphical user interface, or as a C++ library to be lin...
Abstract. We propose an algorithm for the 3D visualization of general ontology models used in many applications, such as semantic web, entity-relationship diagrams and other databa...
Charalampos Papamanthou, Ioannis G. Tollis, Martin...