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» 3D Capture for Computer Graphics
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SMILE
1998
Springer
14 years 5 days ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
PG
2002
IEEE
14 years 27 days ago
3D Video Recorder
We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...
Stephan Würmlin, Edouard Lamboray, Oliver G. ...
EGH
2003
Springer
14 years 1 months ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
SG
2009
Springer
14 years 2 months ago
Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa
Abstract. Most information visualisation methods are based on abstract visual representations without any concrete manifestation in the “real world”. However, a variety of abst...
Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke...
VIS
2003
IEEE
234views Visualization» more  VIS 2003»
14 years 9 months ago
Saddle Connectors - An Approach to Visualizing the Topological Skeleton of Complex 3D Vector Fields
One of the reasons that topological methods have a limited popularity for the visualization of complex 3D flow fields is the fact that such topological structures contain a number...
Hans-Christian Hege, Hans-Peter Seidel, Holger The...