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» 3D Capture for Computer Graphics
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TOG
2008
291views more  TOG 2008»
13 years 7 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...
ICCV
2003
IEEE
14 years 10 months ago
3D Tracking = Classification + Interpolation
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
Carlo Tomasi, Slav Petrov, Arvind Sastry
CHI
2004
ACM
14 years 8 months ago
A suggestive interface for image guided 3D sketching
We present an image guided pen-based suggestive interface for sketching 3D wireframe models. Rather than starting from a blank canvas, existing 2D images of similar objects serve ...
Steve Tsang, Ravin Balakrishnan, Karan Singh, Abhi...
EUROPAR
2009
Springer
14 years 19 days ago
Accelerating S3D: A GPGPU Case Study
The graphics processor (GPU) has evolved into an appealing choice for high performance computing due to its superior memory bandwidth, raw processing power, and flexible programm...
Kyle Spafford, Jeremy S. Meredith, Jeffrey S. Vett...
ECCV
2010
Springer
13 years 9 months ago
Intrinsic Regularity Detection in 3D Geometry
Abstract. Automatic detection of symmetries, regularity, and repetitive structures in 3D geometry is a fundamental problem in shape analysis and pattern recognition with applicatio...
Niloy J. Mitra, Alexander M. Bronstein, Michael M....