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» 3D Character Modeling in Virtual Reality
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VC
2010
168views more  VC 2010»
13 years 2 months ago
From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text
This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we p...
Stéphane Gobron, Junghyun Ahn, Georgios Pal...
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 3 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
WOWMOM
2005
ACM
98views Multimedia» more  WOWMOM 2005»
14 years 1 months ago
Intuitive Human Governance of Autonomic Pervasive Computing Environments
This paper proposes an intuitive configuration tool for autonomic pervasive computing systems. Specifically the paper presents a system for the inference of user task intentions f...
Tony O'Donnell, David Lewis, Vincent Wade
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
13 years 12 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
ISMAR
2005
IEEE
14 years 1 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...